“While the very first sequence builds up sound and atmosphere expertly, as screams float gently on the wind and abandoned farm buildings creak in the night, it unfortunately also includes the first interaction with a recurring foe, Martha. Outlast 2 GamesRadar review 2.5/5: “With the grisly heights of Resident Evil 7 to compete with - we’ve seen plenty of squalor and filth already this year - Outlast 2 needed to deliver something fresh, but instead serves up near instantaneous frustration. It’s fear of the drastic measures people will take to ensure their salvation, the burden of guilt, and whether or not the big guy up top exists and gives a damn.” ![]() ![]() It's not a fear about being hunted, artistic viscera spills, or neatly arranged corpses on spikes (though there’s plenty of that stuff). It’s one of the most bizarre ending sequences I’ve witnessed, tapping into a fear I’ve known since my first week at Sunday school. Outlast 2 PC Gamer Review 85/100: “Long after the final minutes of Outlast 2, I felt queasy, uncertain that what I saw had actually happened. The ending, however, stayed with me for days.” ![]() While it suffers from a couple of pacing problems and some finicky navigation issues, its careful - and sadistic - manipulation of my fight-or-flight reflex had me experiencing an overwhelming sense of dread throughout, which abated only once the credits were rolling. Outlast 2 IGN Review 8.3/10: “Not for the faint of heart, Outlast 2’s relentless scares, unforgiving monsters, and provocative meditations on faith are an anxiety-inducing but cathartic horror experience. But this also means the core gameplay cannot evolve as you progress-the chase sequences you survive at the start of the game are essentially identical to the situations you encounter near the end.” “As a result, every snapping twig, every distant scream, every gruesome corpse grips you with fear even more tightly than it might if you actually had a way to defend yourself. Your only option when confronted with grotesque, bloodthirsty murderers is to run and hide. Like the original-which helped popularise first-person survival horror when it launched in 2013-Outlast 2 casts you as a hapless everyman with zero fighting skills and no tools beyond a camcorder. Outlast 2 Gamespot Review 7/10: “Outlast 2's maniacal commitment to its core conceit is simultaneously its greatest strength and its greatest weakness.
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